BlobSnake: Gamification of Feature Selection for Human Activity Recognition

نویسنده

  • Reuben Kirkham
چکیده

This paper discusses nascent work at Newcastle University’s Digital Interaction Group, focused upon gameifying feature selection for Human Activity Recognition (HAR). The goals are two fold; the first is to mitigate the current need for a HAR expert to develop a feature selection for novel activity recognition problems, whilst the second is to address the need for science communication of this domain, especially in the legal setting. The initial game that has been developed – BlobSnake – is also briefly presented.

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تاریخ انتشار 2015